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Editing 路 7 sections

A real timeline editor inside the recorder.

Cut what you captured, add the polish, ship the result. Editing is non-destructive: every effect renders at export time from the original stems, so changes are reversible until the moment you hit share.

The editing flow

Cut

2

Reshape what you captured.

Polish

4

Add the moves that make it look designed.

Ship

1

Get it out the door.

Cut

Reshape what you captured.

Polish

Add the moves that make it look designed.

Ship

Get it out the door.

How editing works underneath

  • Non-destructive. Edits never touch the original stems. The export composites everything fresh from your screen, camera, mic, and system audio source files.
  • Multi-track timeline. Screen and camera live on separate video tracks. Mic and system audio live on separate audio tracks. Every track gets its own mute, solo, and volume automation.
  • Metal-rendered preview. Scrubbing the timeline runs through the same Metal compositor that handles the final export. What you see is what ships.
  • Inspector panel. Click any range or annotation on the timeline to edit its properties in the inspector. Same shape across zoom ranges, annotations, easing curves, and volume keyframes.